AI DevelopmentCost Playbook15 min readPublished August 26, 2026

Input-side only · every cell vendor-derived, assumption-flagged or marked not published · fetched Aug 26, 2026

How Image and Video Input Actually Bills

Text input has one billing unit — the token. Image and video input do not. Several pixel-to-token conversion rules coexist across vendors, and more than one lab publishes a per-token price while publishing no way to know how many tokens your image becomes. This reference reproduces only the conversions vendors document themselves, recomputes every derived cell from the vendor’s own stated formula, and names the models it cannot normalize.

DA
Digital Applied Team
Senior strategists · Published Aug 26, 2026
PublishedAugust 26, 2026
Read time15 min
SourcesVendor docs, fetched Aug 26
Same 1024×1024 image
3841,601
billed tokens across published rules
≈4.2× spread
No conversion located
3
Mistral · xAI · Z.ai GLM-5.3-Flash
Claude patch size
28×28
pixels per visual token, both tiers
Gemini video, default res
≈290/s
tokens · 258 per frame + 32 audio

Image and video input billing is the least standardized corner of AI API pricing: every vendor charges per token, but a token of image is not a defined quantity. At least five different pixel-to-token conversion rules coexist across the major APIs, and three vendors publish a per-token price while publishing no conversion at all — which means their image costs cannot be budgeted before the invoice arrives.

The stakes compound quietly. The same 1024×1024 screenshot bills anywhere from 384 to 1,601 tokens depending purely on which published rule processes it — a roughly 4.2× spread before any per-token price difference is applied. Where both a published formula and a published rate exist, the dollar cost of that one image runs from roughly $0.0008 on Gemini Flash’s standard rate to roughly $0.0068 at Claude Opus 5’s high-resolution tier — nearly a nine-fold gap for identical pixels.

One boundary sentence before anything else: this reference prices what it costs to feed images and video in — our cost-per-finished-second reference is the output-side companion that prices generating video, and our image generation pricing comparison owns the output side for images. Likewise, our tokenizer cost variance reference covers how text becomes tokens; this page covers how pixels do. Every number below was fetched from vendor documentation on August 26, 2026, and every derived cell is recomputed from the vendor’s own stated formula.

Key takeaways
  1. 01
    Text has one unit. Pixels have at least five rulebooks.OpenAI runs two regimes (512px tiles and 32×32px patches), Anthropic counts 28×28px patches, Google counts flat 258-token tiles, Qwen publishes a pixel-area formula, and DeepSeek publishes a flat ceiling instead of a formula. None of these agree.
  2. 02
    The same 1024×1024 image spans 384 to 1,601 tokens.Recomputed from each vendor’s own published rule: DeepSeek’s ceiling bills 384 tokens, Together.ai’s tile grid bills 1,601, and OpenAI, Anthropic, Google, and Qwen land between — a roughly 4.2× spread before per-token prices even enter.
  3. 03
    Three vendors publish a price but no conversion.Mistral’s own docs pose the token-per-image question in an FAQ whose answer did not render on two independent automated fetches; xAI’s models page lists only size limits; Z.ai’s GLM-5.3-Flash guide documents the request format and nothing about token counts.
  4. 04
    Gateways bill their own accounting, not the model author’s.Together.ai publishes its own 560px-tile formula for the open-weight vision models it hosts, and Fireworks publishes an empirical per-resolution table for Qwen2.5-VL — the same model can cost different tokens depending on who serves it.
  5. 05
    Video input has exactly one published per-second meter.Google publishes per-frame and per-second-audio token rates for Gemini; Qwen’s video cost is derivable from its image formula via frame sampling. No other vendor in this set publishes a separate video input rate we could locate.

01The ProblemOne per-token price, five conversion rulebooks.

When a pricing page says “$X per million input tokens,” that number is only half the bill for multimodal input. The other half is the conversion: how many tokens does your image become? For text, the tokenizer answers that (imperfectly — see the variance reference above). For pixels, the answer depends entirely on vendor-specific preprocessing: tiling, patching, resizing, caps, and detail parameters that can move the token count by multiples without any change to the headline rate.

Across the vendors and gateways in this reference, the answers sort into three honesty classes — and the third class is the reason this page exists.

Class 1
A published formula
OpenAI · Anthropic · Google · Qwen · 2 gateways

You can compute the exact token count of any image before sending it. Every formula-derived number in this reference comes from this class, recomputed from the vendor’s own stated rule.

Budgetable pre-flight
Class 2
A published ceiling
DeepSeek — 384 tokens per image, flat

No formula, but a hard upper bound: past a resize threshold, every image bills the same. You can budget the worst case exactly, even though you cannot derive intermediate counts.

Worst-case budgetable
Class 3
Nothing located
Mistral · xAI · Z.ai GLM-5.3-Flash

A per-token price is published; the pixel-to-token conversion is not. Image cost on these models cannot be computed before the invoice — the absence is a documented finding of this pass, not a gap we papered over.

Not budgetable pre-flight
The binding rule of this reference
Any cell not derivable from a vendor-published rate or rule is dropped, not estimated. Where a vendor bills images through an unpublished conversion, the cell reads “not published,” and the model is named in prose. Aggregator-sourced conversion figures that will not verify against a vendor primary are excluded entirely — identical wording across third-party pricing blogs is copy-propagation, not corroboration.

02OpenAITwo regimes: tiles and patches.

OpenAI is the only vendor in this set running two accounting regimes at once, split by model generation. Older vision models bill a base token count plus a per-tile charge; the current generations count 32×32-pixel patches with a multiplier. Both are fully documented in the images and vision guide, retrieved August 26, 2026.

Regime 1 · Tiles
Base + 512px tiles
gpt-5.1 / gpt-5: 70 + 140 · gpt-4o / gpt-4.1: 85 + 170

At detail: low, only the base tokens apply regardless of image size. At high or auto, the image is scaled to fit 2048×2048, then — if the shortest side still exceeds 768px — scaled so that side is 768px; each 512px square needed to cover the result adds the per-tile tokens. Outlier: gpt-4o-mini bills 2,833 base + 5,667 per tile.

detail: low = base tokens only
Regime 2 · Patches
32×32px patches × 1.2
patch_count = ceil(width/32) × ceil(height/32)

The gpt-5.2 through gpt-5.6 families count patches, multiply by 1.2 on every patch-based model listed, and round up. Detail levels cap the pixel dimensions and patch budget — gpt-5.4 at detail: high allows up to 2,500 patches and a 2,048px maximum dimension.

Current default regime

Run the patch rule on our test image, on gpt-5.4 at detail: high: ceil(1024/32) × ceil(1024/32) = 1,024 patches, inside that detail level’s 2,048px dimension cap so no resize applies, and ceil(1024 × 1.2) = 1,229 billable tokens — our arithmetic from OpenAI’s published rule.

Under the tile regime, the same image resizes to 768×768 (shortest side over 768px), which four 512px squares cover: gpt-4o bills 85 + 4×170 = 765 tokens, and gpt-5.1 bills 70 + 4×140 = 630 tokens — our arithmetic from the published rule. Note the direction: OpenAI’s newer patch regime bills roughly twice the tokens of its older tile regime for this image. A model upgrade inside one vendor can move your image bill more than switching vendors would.

03Anthropic28×28 patches and two resolution tiers.

Anthropic’s vision documentation publishes the cleanest single formula in this set.

“Claude views images in patches instead of pixels. Each patch is a 28×28-pixel block of the image, referred to as a visual token. An image, therefore, costs ⌈width / 28⌉ × ⌈height / 28⌉ visual tokens.”— Anthropic vision documentation, retrieved August 26, 2026

The formula is constant; what changed in 2026 is the resolution ceiling it operates under. The standard tier — all models before Claude 4.7 — downsizes any image whose long edge exceeds 1,568px and caps out at 1,568 visual tokens. The high-resolution tier — Claude 4.7 and later — raises the long-edge limit to 2,576px and the cap to 4,784 visual tokens. Per the same docs, “High-resolution support is automatic on the listed models and requires no beta header or client-side opt-in,” and a high-resolution image can use “up to roughly three times more visual tokens than the same image on a standard-tier model.” Read that as a billing event: upgrade models with no code change, and large-image workloads can cost up to roughly 3× more input tokens.

Claude visual tokens by resolution · standard vs high-res tier

Source: Anthropic vision docs, resolution-to-token table, retrieved 2026-08-26
200×200pxBoth tiers · no resize
64
1000×1000pxBoth tiers · no resize
1,296
1920×1080px · standard tierDownsized to 1456×819
1,560
1920×1080px · high-res tierKept native
2,691
3840×2160px (4K) · high-res tierDownsized to 2576×1449 · the tier cap
4,784

Anthropic also publishes its own dollar arithmetic, which we cite rather than restate as ours: at Claude Haiku 4.5’s $1 per million input tokens on the standard tier, a 1000×1000 image costs about $1.30 per thousand images; at Claude Opus 5’s $5 per million on the high-resolution tier, the same image costs about $6.48 per thousand, and a 4K image about $23.92 per thousand. For our 1024×1024 test image, the formula yields ⌈1024/28⌉² = 37×37 = 1,369 visual tokens on both tiers — about $0.0068 per image at Opus 5’s rate, our arithmetic from Anthropic’s published formula and published price.

04Google GeminiFlat 258-token tiles — and the only published video meter.

Google’s image understanding docs publish a tile rule with a twist: images with both dimensions at or under 384px cost a flat 258 tokens, and larger images are cut into 768×768px tiles that each also cost 258 tokens. The tiling uses a crop unit of floor(min(width, height) / 1.5) — the docs’ own worked example runs a 960×540 image to a 360px crop unit and 3×2 = 6 tiles. A media_resolution parameter “determines the maximum number of tokens allocated per input image or video frame” — detail traded for tokens, vendor-documented.

Video is where Gemini stands alone in this set: the video understanding docs publish an actual per-second meter. Default sampling is 1 frame per second; at default media resolution each frame costs 258 tokens and audio adds 32 tokens per second (≈290 per second of video by component sum — the docs round to ≈300); at low media resolution each frame costs 66 tokens plus the same 32 for audio.

Vendor framing, verbatim
“Models with a 1M context window can process videos up to 1 hour long at default media resolution or 3 hours long at low media resolution.” — Google’s Gemini video understanding docs, retrieved August 26, 2026. The context window, not the billing meter, is the binding constraint on how much video you can feed in per request.

On price, Gemini’s structure is worth naming precisely: the conversion differs per modality (the formulas above), but the resulting tokens bill at one uniform rate. As of August 26, 2026, Gemini 3.7/3.6 Flash standard input is $0.75 per million tokens through December 31, 2026, with a published rise to $1.50 per million on January 1, 2027. Our 1024×1024 test image works out to a 682px crop unit, 2×2 = 4 tiles, 1,032 tokens — about $0.00077 at the standard rate, our arithmetic from Google’s published rule and published price. That published price step-up also means every image and video figure on this page priced in Gemini dollars is scheduled to double in about four months, with no change to the token math.

05Qwen & DeepSeekQwen’s formula, DeepSeek’s ceiling.

Alibaba’s Model Studio vision docs publish Qwen’s conversion outright: Image Tokens = h_bar × w_bar / token_pixels + 2, where the dimensions are the image’s size after Qwen’s internal scale-down and token_pixels is the pixel area per visual token — 32×32 pixels on the qwen3.x families and Qwen3-VL, 28×28 on Qwen2.5-VL and QVQ. A 16,384-token-per-image ceiling applies, with a vl_high_resolution_images switch and per-family max_pixels defaults governing how large an image stays before preprocessing shrinks it. Our test image needs no downscale: 1024×1024/1,024 + 2 = 1,026 tokens.

What makes Qwen singular in this set is video. The docs describe an fps parameter — frames extracted every 1/fps seconds — and run those sampled frames through the same published image formula. That makes Qwen the one vendor here whose video input accounting is fully derivable from its own image math, rather than requiring a separately published video rate. (We deliberately publish no dollar figure for Qwen here: the per-million pricing we found is corroborated only by third-party trackers, not by a direct Alibaba pricing-page quote in this pass, so per the rules of this reference it stays out.) For where the hosted Qwen API line sits against today’s open-weights release, see our Qwen3.8-Flash open-versus-hosted split post.

DeepSeek takes the opposite documentation strategy: no formula, a hard ceiling. Its vision guide for deepseek-v4-flash-vision-exp states: “there is an upper bound of 384 tokens per image: for example, a 2000×2000 image and a 5000×5000 image consume the same number of tokens after resizing.” Small images scale up toward roughly 384×384px, large ones scale down toward roughly 800×800px before the cap applies — so our 1024×1024 test image, above that threshold, bills the flat 384. This is the one case in this reference where more pixels provably buy zero extra billed tokens once past a threshold. The model, its peak/off-peak pricing clock, and the launch context are covered in our DeepSeek V4 Flash Vision launch reference — the single-vendor instance of exactly the problem this page treats class-wide.

Qwen token pixels
Pixel area per visual token
32×32

On qwen3.x families and Qwen3-VL; Qwen2.5-VL and QVQ count 28×28-pixel tokens instead. The pixel area, not the model’s price, is what the formula keys on.

28×28 on Qwen2.5-VL / QVQ
Qwen per-image cap
Token ceiling per image
16,384

The vl_high_resolution_images switch and per-family max_pixels defaults decide how much resolution survives preprocessing before the formula runs.

Published in the same table
DeepSeek ceiling
Tokens per image, flat upper bound
384

No formula published — a 2000×2000 and a 5000×5000 image bill identically after resizing. Worst case is exactly budgetable; intermediate counts are not derivable.

deepseek-v4-flash-vision-exp

06GatewaysGateways bill their own accounting.

A detail most cost models miss: when an open-weight vision model is served through a gateway, the gateway’s image accounting applies — not the model author’s. Two gateways document theirs.

Together.ai publishes its own formula for the vision models it serves: “Each image breaks into a tile grid (capped at 2×2 of 560-pixel tiles)” at 1,601 tokens per tile — image_tokens = min(2, max(width//560, 1)) × min(2, max(height//560, 1)) × 1601, capping at 6,404 tokens per image. Run the arithmetic and the cap binds early: any image measuring 1,120px or more on both sides — a 4K screenshot included — bills the identical 6,404-token maximum. Our 1024×1024 test image lands in a single tile: 1,601 tokens, the most expensive published conversion in this reference for that image.

Fireworks.ai maintains a dedicated FAQ page titled “How many tokens per image?” and answers it with an empirical table — but only for Qwen2.5-VL. For other vision families it hosts, Fireworks states the count “varies by model and resolution” and recommends running the model’s own tokenizer. That is a notably honest posture: publish what you measured, name what you did not.

Fireworks’ published image tokens · Qwen2.5-VL by resolution

Source: Fireworks AI billing FAQ, empirical table for Qwen2.5-VL, retrieved 2026-08-26
336×336pxQwen2.5-VL via Fireworks
144
672×672pxQwen2.5-VL via Fireworks
576
1024×1024pxOur test image
1,369
1920×1080pxFull HD frame
2,769
2560×1440pxQHD frame
4,641
3840×2160px4K frame
10,549
A coincidence worth naming
Fireworks’ measured 1,369 tokens for a 1024×1024 image on Qwen2.5-VL exactly matches what Claude’s ⌈w/28⌉×⌈h/28⌉ formula yields for the same image. That is shared patch size, not shared billing: both architectures happen to use 28-pixel patching internally, but Anthropic’s number is a formula on its own models and Fireworks’ is an empirical measurement of a different vendor’s model. A reader skimming both tables could mistake architecture for accounting — do not.

07The GapsThe vendors that publish nothing.

Three vendors in this set sell multimodal input at a per-token price while publishing no way to compute how many tokens an image becomes. Naming them precisely — including exactly what was and was not checkable — is the most useful thing this reference does.

Mistral is the strangest case: a locatability failure rather than a documented absence. Mistral’s own vision docs carry an FAQ entry with the literal heading “How many tokens correspond to an image and/or what is the maximum resolution?” — and on two independent automated fetch attempts on August 26, 2026 (a plain fetch and a scrape with a JavaScript wait), the question heading rendered while the answer body did not. The same page does publish other limits precisely: up to eight images per request and PNG/JPG/JPEG/GIF/WEBP support. A “500 to 2,000 tokens depending on resolution” range circulates across third-party pricing sites for Mistral’s vision models, but we could not trace it to any quotable sentence on Mistral’s own docs — it is excluded from every table here and should be treated as unverified. To be clear about what this is not: we are not claiming Mistral hides its conversion deliberately, only that the answer was not retrievable by automated fetch on this date.

xAI publishes no conversion at all. The models reference states only size constraints — “Maximum image size: 20MiB,” “Maximum number of images: No limit” — with no tile size, patch size, or per-resolution token table anywhere on the fetched page. Secondary coverage describes Grok image input as billed at the model’s standard per-token input rate with no separate per-image fee, but we did not confirm that against a vendor pricing page on this pass, so no dollar figure for Grok appears anywhere on this page. The verified finding is the absence: there is no published way to know what an image costs on Grok before sending it.

Z.ai’s GLM-5.3-Flash — revealed today as the model behind the ox-alpha stealth listing; our reveal-day post has the full story — documents the request format and nothing more. Its API guide shows how to pass an image (“Add a content block with type: image_url…”) with no formula, tile size, or per-image token count anywhere in the guide. On the OpenRouter listing as of August 26, vision is folded into one unified per-token price regardless of modality: $0.075 per million input tokens promotional through September 9, 2026, and $0.15 per million list price after — a price you can quote, on a conversion you cannot.

Why the absence is the finding
A vendor that bills you per token while publishing no token count for your image has published a price that cannot be turned into a budget. A reference that says so plainly is more useful — and more citable — than a table that quietly fills the gap with an aggregator’s guess. The gaps in the table below are load-bearing.

08The Reference TableThe same screenshot, ten rows.

One 1024×1024 screenshot, run through every accounting regime that publishes one. Every derived count is recomputed from the vendor’s own stated rule — the basis column says whose arithmetic each number is. Where no conversion is published, the cell says so; nothing in this table is estimated.

Token cost of the same 1024×1024 image across vendor-published image accounting rules, with each derived cell recomputed from the vendor’s own stated formula and unpublished conversions marked as not published.
Vendor · accounting regimePublished conversion ruleTokens · 1024×1024 imageBasis
Vendor-published formulas
OpenAI · tile-based (gpt-4o, gpt-4.1)85 base + 170 per 512px tile after resize to 768px shortest side765Our arithmetic from OpenAI’s published rule
OpenAI · tile-based (gpt-5.1, gpt-5)70 base + 140 per 512px tile630Our arithmetic from OpenAI’s published rule
OpenAI · patch-based (gpt-5.2 → gpt-5.6 families)ceil(w/32) × ceil(h/32) patches × 1.2, rounded up1,229Our arithmetic from OpenAI’s published rule
Anthropic Claude (both tiers, no resize at this size)⌈w/28⌉ × ⌈h/28⌉ visual tokens1,369Our arithmetic from Anthropic’s published formula
Google Gemini258 per 768px tile · crop unit floor(min(w,h)/1.5)1,032Our arithmetic from Google’s published rule
Qwen (Alibaba Model Studio)h̄ × w̄ / token_pixels + 2 · 32×32px tokens on qwen3.x1,026Our arithmetic from Alibaba’s published formula
Gateway-published accounting
Together.ai (hosted open-weight vision models)1,601 per 560px tile · 2×2 grid cap (6,404 max)1,601Our arithmetic from Together’s published formula
Fireworks.ai (Qwen2.5-VL)Empirical per-resolution table, this model only1,369Published directly in Fireworks’ table
Published ceiling, not a formula
DeepSeek (deepseek-v4-flash-vision-exp)Flat 384-token upper bound after resize384DeepSeek’s published ceiling · image exceeds the ~800×800px threshold
No conversion located
Mistral · xAI Grok · Z.ai GLM-5.3-FlashPer-token price onlynot publishedNo vendor-side conversion located, 2026-08-26

The trend this table interprets is a divergence, not a convergence. Text token billing slowly standardized around comparable BPE-family tokenizers; image billing is moving the other way — OpenAI just migrated its own line from tiles to patches, Anthropic added a second resolution tier this year, and the newest multimodal launches (GLM-5.3-Flash today among them) ship with no conversion documentation at all. The unit of purchase is getting less comparable across vendors over time, not more — which makes per-vendor unit references like this one, and the discipline of reading a pricing page correctly, more load-bearing every quarter.

09Video InputWhat a minute of video costs to feed in.

Video input is images at scale plus audio, and the documentation picture is starker than for images: one vendor publishes a per-second meter, one vendor’s video cost is derivable from its image formula, and everyone else in this set publishes no separate video input rate we could locate. Again — this table is about feeding video in for understanding; generating video out is priced in the output-side companion reference.

Video input token accounting per vendor, normalized to tokens per second and per minute where a published rate or derivable formula exists, with unpublished vendors marked as not published.
Vendor · modeSampling & inputsTokens / second≈ Tokens / minuteBasis
Published per-second video meter
Gemini · default media resolution1 fps · 258 per frame + 32 per second audio290≈17,400Our arithmetic from Google’s published per-second breakdown
Gemini · low media resolution1 fps · 66 per frame + 32 per second audio98 (docs round to ≈100)≈5,880Our arithmetic from Google’s published per-second breakdown
Derivable from the vendor’s own image formula
Qwen · fps-sampled framesExample: 1 fps of 1024×1024 frames → 1,026 tokens per frame≈1,026≈61,560Our arithmetic from Alibaba’s published image formula; frame size and fps are our example assumptions
No published video meter located
xAI Grok · Mistral · Z.ai GLM-5.3-Flash · DeepSeeknot publishednot publishedNo separate video input rate located, 2026-08-26

Two things jump out of the normalization. First, at Gemini’s published $0.75-per-million standard rate (through December 31, 2026), a minute of default-resolution video costs about $0.013 of input tokens, and a minute at low resolution about $0.0044 — our arithmetic from Google’s published components. Second, the Qwen example row shows why frame-sampled billing punishes resolution: a minute of 1fps 1024×1024 frames runs roughly 3.5× Gemini’s default-resolution token count for the same wall-clock minute, because each Qwen frame bills like a full image while Gemini’s per-frame rate is a flat 258. The lesson generalizes: for video, the sampling and per-frame rule dominate the bill far more than the per-token price does.

Screenshot-heavy agents
Use the low-detail levers

OpenAI’s detail: low bills base tokens only regardless of size; Gemini flat-rates anything at or under 384px at 258 tokens. If the task is UI navigation rather than OCR, the cheap modes are vendor-sanctioned — use them.

Downshift detail deliberately
High-res OCR & detail work
Price the tier before the upgrade

Claude 4.7+’s high-resolution tier is automatic and can bill up to roughly 3× the visual tokens of the standard tier on large images, per Anthropic’s own comparison. A model upgrade with no code change is also a billing change — model it first.

Model the tier jump
Video ingestion
Route to published meters

Gemini is the only published per-second video meter in this set; Qwen is derivable from its image formula. Everything else is unmeterable pre-flight — route video workloads to vendors whose meter you can read, or accept unbudgeted invoices.

Meterable vendors first
Unpublished vendors
Treat as post-hoc only

On Mistral, Grok, and GLM-5.3-Flash, image cost is knowable only from usage dashboards after the fact. Run a fixed image set through the API, measure billed tokens empirically, and re-measure on every model update — the vendor gives you nothing to pin a forecast on.

Measure, don’t assume

One capability-side note to keep the frame honest: none of this says which model reads images best — token cost and vision quality are independent axes, and the capability side has its own reference in our multimodal benchmarks roundup. For teams running image- or video-heavy AI workloads in production, this is exactly the class of unit-economics audit our AI transformation engagements start with: measure the real billed tokens per workload unit on your own traffic, then route by meter, not by headline rate.

10ConclusionThe pixel has no standard exchange rate.

The reference, in three sentences

Budget the conversion, not the rate — and name what cannot be converted.

The per-token price is the visible half of multimodal input billing; the pixel-to-token conversion is the half that actually moves the bill, and it varies by multiples across vendors for identical pixels. Where the conversion is published — OpenAI, Anthropic, Google, Qwen, and the two gateways — every image cost on this page is computable before you send the request. Where it is not, no amount of pricing-page reading will produce a budget.

The honest gaps are the part of this reference we expect to age best. Three vendors currently sell image input at a price with no published unit behind it, and today’s launches suggest the gap is widening rather than closing: the newest multimodal models shipped with request-format docs and nothing about token accounting. Our working projection is that conversion disclosure becomes a competitive surface within a few quarters — the vendors that publish formulas are already the only ones whose multimodal costs enterprises can model, and procurement teams notice that asymmetry faster than benchmarks move.

Until then, the practical rule is the one this page is built on: trust only the vendor’s own stated rule, recompute every derived number from it, route meterable workloads to meterable vendors, and treat any model whose conversion is unpublished as a measure-after-the-fact line item — never a forecastable one.

Make multimodal spend forecastable

Your image bill is a conversion rule — audit the rule, not just the rate.

Our team audits real multimodal token spend — image-heavy agents, document pipelines, video ingestion — against each vendor’s published accounting, then routes workloads by measured unit cost, delivered in days not quarters.

Free consultationExpert guidanceTailored solutions
What we work on

Multimodal cost engagements

  • Image and video input token audits on live traffic
  • Vendor routing by published meter, not headline rate
  • Detail-level and resolution-tier cost modeling
  • Empirical token measurement for unpublished vendors
  • Cost dashboards for image-heavy agent workloads
FAQ · Multimodal input billing

The questions we get every week.

Every major API bills image input in tokens at the model’s per-token input rate — but the conversion from pixels to tokens is vendor-specific. OpenAI covers images with 512px tiles (older models) or 32×32px patches with a 1.2× multiplier (gpt-5.2 through gpt-5.6 families). Anthropic counts 28×28-pixel patches called visual tokens. Google cuts images into 768×768px tiles at a flat 258 tokens each. Qwen publishes a pixel-area formula, and DeepSeek publishes a flat 384-token ceiling instead of a formula. Mistral, xAI, and Z.ai’s GLM-5.3-Flash publish per-token prices with no conversion we could locate as of August 26, 2026 — on those models the cost of an image is only knowable after the invoice.
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